How to convert a Procedural texture into a bitmap image texture in 3ds Max for .fbx export | 3ds Max 2019 | Autodesk Knowledge Network
How to convert a Procedural texture into a bitmap image texture in 3ds Max for .fbx export | 3ds Max 2019 | Autodesk Knowledge Network
![Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Unreal Engine Forums Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/8/4/48471b6bb331e051e811018ef8ec720f3052bdab.jpeg)